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Other changes will be purely cosmetic: hubcaps on cars will spin and twinkle to the beat of each song. For example, a column of fire shoots up from a ruined gas station on every " bass hit" of a song's chorus. Different events occur on the beats of each song - some of which are dangerous. The game makes unique use of synesthesia-inspired mechanics for a fighting game, in which there is a level of interactivity between music and the stages where hazards and the entire backdrop moves to the beat of the BGM. Among the environments are streets, subways, nightclubs, penthouses, BET's 106 and Park stage, and others. ĭevelopers aimed to make the music and the environment a much larger factor in the fight. Also, like Round 3, there is no in-game heads up display by default, encouraging the player to observe physical cues on in-game characters to determine their health, such as clothing, bruises and exhaustion of the opponent. Gameplay is similar to EA Chicago's Fight Night: Round 3, featuring a focus on up-close brawling, mixing up blocks, throws, parries, and using the right analog stick to deliver stronger attacks. However, throws and environmental damage remain in the game. The game's executive producer, Kudo Tsunoda, has stated that he did not feel that wrestling and hip-hop went particularly well with each other. It'd be great to be proven wrong, but Def Jamseems like on franchise that will remain in the past for the time being.Def Jam: Icon is less wrestling-oriented than the previous games, Def Jam Vendetta and Def Jam: Fight for NY. Worse still, if Def Jam Recordings were to try to forge ahead with something new, it would likely be a mobile title, a situation that would fail to please anyone. However, the truth is that the developer of those games is no longer in the fighting/wrestling business, and publisher EA would likely scoff at the returns for a hip hop fighting game when compared to another new Star Wars moneymaker. The two PS2-era games are classics for a reason, and players who sampled them as a child are now grown enough to put out the cash for a return to a nostalgic favorite. Would a new or remastered Def Jam game work in 2020? Undoubtedly yes. Those with long memories might see this as a similar stunt just a few years removed. There was excitement for the game returning then, but nothing came of it other than some promotion for the official Def Jam Twitter account. Back in the Summer of 2018, the company posted several teases on Twitter, including a poll asking who players might want on the cover of a new Def Jam entry. Of course, this isn't the first time that the company has teased a continuation of its video game legacy. Others would be happy with a remaster of the original Def Jam: Battle for NY in the same vein as the recent revivals of Tony Hawkand Crash Bandicoot. In the comments below the post, some players are posting dream rosters featuring far too many rappers for any one game to contain.
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Posting a screenshot of a character select screen from the PS2 classic, the company then stated that it would have a special announcement when its Twitter follower count hit one million or higher. Recently on Twitter, Def Jam Recordings cheekily claimed that "the streets were calling out for a new entry in the franchise. Related: EA Shareholders Vote Against Giving Executives More Raises & Bonuses The game had a unique system where the background music shifted along with the action, but such novel concepts didn't make for a successful game, and the franchise has remained dormant ever since. By the time the third game in the franchise came around, the mixture was deemed unfitting, and Def Jam: Icon emerged with gameplay inspired by developer EA Chicago's work on the Fight Night franchise.
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The mixture of professional wrestling and larger than life hip-hop personalities was unique, and the franchise's popularity spawned similar concoctions like the legendary cult classic, 50 Cent: Blood on the Sand. That engine carried over into the first two Def Jam games, riding on the waning success of sports entertainment. The games were published by Electronic Arts and developed by AKI, the makers of the best wrestling games of the previous generation. Players went up against a murderer's row of hip-hop artists in a lengthy story mode that featured authentic voice work throughout. Emerging during the PlayStation 2 era, both Def Jam: Vendetta and Def Jam: Fight for NY are heralded as classics of their time.
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The boys at Def Jam are once again teasing the existence of the fourth entry in their iconic series of fighting games.